Game SDK

↓ Download SDK 1.8.1

Internal VORIVOX development. Candidate package: remaining gates are listed under compatibility.

Testing checklist

Fill in the table while validating the build. Use explicit result labels instead of an unclear symbol.

Not checkedOKIssueN/A
AreaCheckPass criteriaResultNotes
StartupThe game only starts with a valid manifestProduction mode must not start a session without a manifestNot checked—
StartupThe splash screen hides after game.readyPlayers never see gameplay before content is readyNot checked—
SessionThe round begins only after session.startNo score or timer changes before the session startsNot checked—
HitsCenter and four corners match the projectionScreen coordinates match the physical targetNot checked—
HitsDuplicate shot_id is ignoredThe duplicate does not change score or HUDNot checked—
PauseTimer, animation and audio are pausedGameplay does not continue in the background after session.pauseNot checked—
StopOperator stop does not freeze the gameThe game returns control to Launcher cleanlyNot checked—
Resultsession.complete is sent exactly onceA session cannot be finalized twiceNot checked—
OfflineThe game works without internet accessLoopback communication with Launcher does not depend on the external networkNot checked—
PerformanceStable 60 FPS on the reference PCNo visible drops during a normal sessionNot checked—

Recommended workflow: start with all rows marked as “Not checked”, then update rows to “OK”, “Issue” or “N/A” during QA and record a short comment.