Game SDK

↓ Download SDK 0.3.0

Internal VORIVOX development. Preview package: remaining gates are listed under compatibility.

QA and acceptance

Validate the library, game mechanics, integration and physical installation separately. A PASS at one layer does not replace the next one.

Session contract

Valid/invalid manifest; rejected authentication; timeout; ready only after loading; no gameplay before start; pause/resume/stop; no automatic reconnect; player_count; single completion; token-free logs.

Hits and scoring

Centre and corners, letterboxing, repeated shot_id, impacts during countdown/pause and timer expiry with the final shot. Assert exact expected score values.

Two players — alternating turns

Test handoff after the configured shot/series/round, pause during handoff, stop, duplicate shot_id and the final aggregate result.

Two players — split target

Test nx=0, 0.499, 0.5 and 1.0, both edges, centre line, mirrored targets, clear side indication and no cross-side scoring.

12 languages

Compare dictionary keys across all 12 locales automatically. Visually test every locale, especially Arabic RTL, Chinese/Japanese/Hindi, long German/Russian labels, font coverage and offline resource loading.

Operation

Cold launch, repeated sessions, offline use, audio, assigned projector, controller loss, operator abort, update and clean exit. Retain version, configuration, steps, expected and actual results.