Internal VORIVOX development. Preview package: remaining gates are listed under compatibility.
FAQ
Must an external team register?
No. Development and release are internal. The public SDK is documentation, not author registration.
Can I start without a target?
Yes: mock and Playground. They do not validate sensors, display, audio or production bootstrap.
Can an existing HTML5 game be used?
Adapt its mechanics, adding lifecycle, coordinates, results, offline assets and Runtime Host acceptance. Browser execution alone is insufficient.
Is Unity WebGL supported?
Not automatically. Unity SDK targets Linux Player; WebGL needs separate transport and QA.
Does the SDK identify the shooter?
Base hits have no guaranteed shooter ID. Use agreed alternating-turn rules.
Does the game sign its manifest?
No. The central pipeline builds and signs canonical packages. Publishing secrets never belong in the game.