Game SDK

↓ Download SDK 0.3.0

Internal VORIVOX development. Preview package: remaining gates are listed under compatibility.

Runtime Host and bootstrap

The HTML5 library and production Runtime Host are different components.

Implemented

The SDK accepts a validated manifest object, opens loopback WebSocket and follows the Launcher wire contract. Mock and Playground run in a browser. Unity reads the manifest from an argument or environment.

Not completed here

No separate complete browser-host/bootstrap for secure JavaScript manifest delivery was found in the inspected Launcher line. This release installs no Client host and changes no Launcher. Automatic HTML5 execution on the installation requires separate implementation and acceptance.

Host duties

Receive trusted context; deliver only to the intended game without tokens in URLs/logs; serve local assets with correct MIME types; restrict files and networking; select the projector; provide audio, kiosk and shutdown. Never publish the manifest as a public static file.

Acceptance

Require clean installation, Console start/pause/stop, real target, hardware loss and offline use. A library wire test does not prove these stages passed.