Unity Game SDKv0.5.1Download SDK
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Glossary

Shared terminology for game developers, integrators and operators.

Launcher
The local native service that starts the game and provides its only VORIVOX interface.
Launch Manifest
One-time JSON for the current run: identity, token, WebSocket, displays, geometry, paths and session parameters.
Game SDK transport
The WebSocket JSON contract between a game and Launcher.
Target profile
Physical width, height and coordinate origin of the active target.
Shot ID
Hit identifier suitable for duplicate protection.
Ready
All critical resources are loaded and the game can accept start immediately.
Session
One operator-started game run with selected players and final result.
Run mode
Launch mode such as licensed or development.
Mock Launcher
A local host reproducing handshake and scenarios without physical hardware.
Operator stop
A request to stop gameplay cleanly without bypassing Launcher.