Unity Game SDKv0.5.1Download SDK
RUEN

Localization

Launcher provides the session locale in Manifest.Locale. Select the closest supported language before reporting ready.

Select a language

string locale = sdk.Manifest.Locale;
string language = locale.StartsWith("ru", StringComparison.OrdinalIgnoreCase)
    ? "ru" : "en";
localization.Select(language);

UI rules

Fallback

Support RU and EN at minimum. Use English for unknown locales and send a warning through LogAsync without blocking launch.

Voice content

Keep localized banks local and ready before the session. Runtime internet downloads are not part of the game flow.